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Mobility

Barriers#

Design for

  1. Adequate target size and spacing
  2. Keyboard or single-pointer alternatives to dragging
  3. Enough time to read and act
  4. No reliance on path-precise gestures alone

Target size#

Interactive demo

Target size comparison

Tiny activations: 0

Adequate activations: 0

Try activating both with a pointer or keyboard. The adequate target is easier to hit without precise pointing.

Test

Test
ActionExpect
Hit targetsPrimary controls are easy to activate
Keyboard pathDrag/gesture tasks have alternatives
TimingUsers can extend or avoid short limits